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Eikthyrdeer Terra

No. 32B

Eikthyrdeer Terra

6RareGround

The individual with the hardest horns becomes the leader. Once the horns are lost, so too is its leadership status. It leaves the herd amidst farewell glances and quietly returns to the earth.

Stats

HP95
Melee Attack70
Shot Attack80
Defense80
Support100
Stamina100
Running Speed700
Sprinting Speed900
Walk Speed120
Price891
Capture Rate×1Calculator →

Possible Drops

ItemAmountRate
Eikthyrdeer Venison2100%
Leather2 - 3100%
Horn2100%

Breeding Combinations for Eikthyrdeer Terra

2 pairs

Work Suitability

  • LumberingLv 2

Partner Skill

Guardian of the Golden Forest

Unlocks Eikthyrdeer Terra Saddle

Can be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1 (Does not stack)

Active Skills

  • Neutral

    Power Shot

    Lv 1
    Power 80Cooldown 4sRange 600 - 3000

    Charges energy into a focused blast.

  • Neutral

    Antler Uppercut

    Lv 7
    Power 90Cooldown 4s

    Eikthyrdeer's exclusive skill. Charges at foes and uses antlers to launch them into the air. When used while riding, the direction of the charge can be controlled.

  • Ground

    Stone Blast

    Lv 15
    Power 80Cooldown 4sRange 500 - 4000

    Fires a barrage of stones forward.

  • Ground

    Stone Cannon

    Lv 22
    Power 120Cooldown 8sRange 500 - 2500

    Digs up a boulder and hurls it at an enemy.

  • Neutral

    Power Bomb

    Lv 30
    Power 120Cooldown 8sRange 1000 - 5000

    Charges a massive amount of energy before firing a large destructive ball.

  • Ground

    Sand Tornado

    Lv 40
    Power 200Cooldown 12s

    Generates two sand tornadoes on either side before launching them at an enemy.

  • Ground

    Rock Lance

    Lv 50
    Power 400Cooldown 20sRange 100 - 5000

    Generates a sharp rock spear under an enemy.

  • Ground

    Mud Horn

    Power 120Cooldown 8sRange 2000

    Eikthyrdeer Terra's exclusive skill. Charges at foes and uses its antlers to whip mud at them. When used while riding, the direction of the charge can be controlled.

Type Matchup

  • Ground

    Deals extra damage to Electric. Takes extra damage from Grass.